Virtual sailing

Sail around the world, sailaway is a sailing simulator on a global scale., real weather, simulates the actual weather, accurate navigation, practise your navigation skills, spectacular racing, compete in races.

 
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AMAZING SAIL TRIM

True sail trim, customize boats, easy customization, beautiful boats, boat designs, make friends, socialize and meet other sailors.




























8 Games That Let You Build A Ship

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10 Video Game Franchises That Might Make A Comeback In 2024

6 best games about being a sky pirate, 14 open-world games with the best crafting, ranked, key takeaways.

  • Customizing or building a ship adds a personal touch and makes the sailing experience in games feel like home.
  • Many games offer options for ship customization, from choosing colors to adding furniture and decorations.
  • Different games have different levels of ship customization, with some allowing players to control every detail while others offer a range of cosmetic parts to choose from.

Braving the open seas in any game can be incredibly fun and inspiring , even more so if the voyage happens to be on a personalized vessel. Whether on a tiny sailboat, or a massive sailing ship, going on fantastic adventures feels great on a boat that has been decorated, or even made entirely from scratch by the player.

Many games on the market involve sailing, but customizing or building a ship is a whole new ordeal. While not every title out there allows players to control every single detail, even a personalized color is often enough to make a ship feel like home.

Steam Reviews: Very Positive (1,133)

Sailwind presents a thrilling sailing simulation with survival elements and fairly realistic physics. Featuring six distinct boats, each with unique attributes, the game unfolds across three diverse regions. Players can customize their vessels by adding furniture, decorations, and a personalized touch with various colors.

Players can engage in fishing, cooking, and trading to spice up their maritime journeys. The game offers a straightforward yet captivating digital exploration of life on the open seas, making it a great choice for those who wish to pick their boat and test their skills on the water.

8 Sea of Thieves

Metascore: 69, sea of thieves.

Sea of Thieves has effectively captured the most fun aspects of pirate adventures, spiced up with a great mix of mythical creatures and magical wonders. Players can go on long voyages in search of treasure, deliver cargo, or fully embrace the pillaging lifestyle, and look to attack other player ships on the sea.

There are few feelings better than seeing a beloved franchise make a comeback in the modern gaming landscape.

When it comes to customization, players can choose from 3 available ship sizes, and proceed to customize them with many cosmetic parts. From different wheels to cannons to sails, players can earn different rewards and proudly show them off via the visuals on their ship.

7 Stranded Deep

Steam review: mostly positive (38,656), stranded deep.

Stranded Deep stands out as a great survival game, offering players the compelling experience of adapting to an exciting Pacific Island setting. The game’s stunning visuals and immersive environment contribute to a truly intense struggle for survival.

Stranded Deep allows players to create a large variety of rafts and vessels, using whatever materials and items they might have on hand. From primitive wood to boat motors, players have a lot of room for how they want their particular raft to look and function. A well-built vessel can withstand the worst that the game has to offer.

6 Spiritfarer

Metascore: 84, spiritfarer.

Spiritfarer is a deep and touching game about transporting departed souls to their destination in the afterlife. While the premise might sound quite dark, everything about the game is nothing but endearing. From warm and lovely visuals to interesting characters and conversations.

The game allows players to customize their ship however they like, using various housing rooms and crafting stations to accommodate as many souls as they need. The voyage is long and emotionally charged, but it is made so much better by the player’s personalized vessel.

5 Don't Starve

Metascore: 79, don't starve.

This popular indie survival title has received quite a lot of updates and expansions over the years, adding hours and hours of content, rom new enemies, bosses, and biomes, to entirely new systems and game modes. Don't Starve's Shipwrecked DLC added several different Boats, allowing players to craft and explore the new and unwelcoming seas.

Players currently have 9 different vessels that they can build, ranging from basic rafts to a full boat with a sail. The voyage, much like the rest of the game, is no small task, and players should do their best to stock up on items and supplies before venturing forth.

4 Assassin's Creed 4: Black Flag

Metascore: 88, assassin's creed 4: black flag.

Assassin’s Creed 4: Black Flag is still one of the best pirate games ever made, and holds a special place in many players’ hearts. The complex characters, captivating storyline, and incredible scenery are only enhanced by the great sailing mechanics and naval encounters.

Being a sky pirate is as cool as it sounds. These games pull off this fantasy the best.

Throughout the game, players can spend their resources to upgrade Jackdaw, the game’s main sailing ship. From upgraded storage to better cannons to improved hull armor, players can improve and customize their vessel to aid them during their toughest times at sea.

Steam Reviews: Overwhelmingly Positive (367,397)

Valheim quickly rose among its survival peers , with its unique setting and engaging combat system. The game allows players to raise up entire villages, along with proper defenses and weapons to defend them. There are many ways to travel the game’s world, and one of the options that players have is to make a boat for themselves.

Players have a few options when it comes to making a vessel, going from a basic raft to a full longship, each with its own stats, pros, and cons. Given how large the game world tends to be, exploring it on a fast ship is almost a necessity.

Steam Reviews: Very Positive (249,371)

Raft's entire premise is based on the idea of surviving on a raft. Players start with almost nothing, floating aimlessly in an open sea on a precarious piece of wood. But as they continue on their journey, they will find all the materials they need to greatly expand their raft, and greatly increase their quality of life.

Games that feature crafting in an open-world setting have all manner of variety, but which of them has the best crafting mechanics?

There is a lot of freedom when it comes to building and customization. Players can take their raft in any direction they choose. From a long sailboat to an entire floating city, players can put as much or as little thought into their ship as they prefer.

1 From The Depths

Steam reviews: very positive (8,861), from the depths.

From the Depths is one of the most extensive ship-building games on the market, with an incredibly deep and detailed building and physics system. Players can create various machines and vessels entirely from scratch. From the propulsion to materials to weapons, down to the last-minute detail.

From traditional sailboats to massive aircraft carriers, players are truly limited only by their imagination and patience. As their love and work are put into the creation of a ship, players can try and battle other players, as well as take on many different single-player campaign missions, testing their baby against the harsh reality of naval combat.

MORE: RPGs With Surprisingly Good In-Game Books

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Yacht Mechanic Simulator: First Contract

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NAUTIS Home

The maritime simulator for everyone.

NAUTIS Home enables both maritime professionals and enthusiasts to experience realistic ship simulation. Take the wheel and start training your nautical skills such as navigating and manoeuvring in challenging scenarios!

Realistic maritime simulation

Experience immersive 3D ship simulation with realistic hydrodynamics.

Individual training & assessment

Track your training progress and results in your personal learning profile.

Train your nautical skills

Courseware included to practice targeted skills such as basic navigation and manoeuvring.

NAUTIS Home is now available in Early Access!

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PUSHING THE INDUSTRY FORWARD

Ship simulation for everyone.

NAUTIS Home is our new stand-alone ship simulator built to enable learning by simulation for everyone. Whether you are a maritime professional looking to train your skills, an organisation seeking scalable training solutions, or a simulation enthusiast, NAUTIS Home is here for you!

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Enabling learning by simulation

Create your learning profile.

The NAUTIS Home simulator comes hand in hand with our new VSTEP Learning Experience Platform (VSTEP LXP).

VSTEP LXP is our new web-based platform which acts as a learning passport for the user. As a user, you can create your personal learning profile, through which you can activate your NAUTIS Home license, download the simulation software as well as find the courseware with theoretical explanations behind the training scenarios in NAUTIS Home.

How to access NAUTIS Home?

  • Create your personal learning profile on the VSTEP Learning Experience Platform (VSTEP LXP).
  • From your VSTEP LXP account you can activate your NAUTIS Home license.
  • Download the NAUTIS Home software from VSTEP LXP and follow the instructions.

Cutting-edge simulation whenever and wherever

We believe in an innovation where professional simulation software, learning elements and the accessibility of a game are combined in a scalable solution available for everyone.

Personal use – If you are someone who is interested in the maritime world, NAUTIS Home can give you access to simulation at a professional level. Read more >

  • Professional use – Keep your skills up to date, practice unexpected situations, experiment with new maneuvers and more. Read more >

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Board your virtual vessel  and e xperience immersive 3D ship simulation.

Sail from anywhere

Train and sail from any location that best suits your unique needs.

Us e  the  Scenario Library  to practice  targeted skills such as mooring and anchoring.

Coming soon. Prepare to set sail in 2022!

Personal use – If you are someone who is interested in the maritime world, NAUTIS Home can give you access to simulation at a professional level.

Professional use – Keep your skills up to date, practice unexpected situations, experiment with new maneuvers and more.

BUILDING BETTER EXPERIENCES

Some of the features to expect from us.

NAUTIS Home contains standardized content for individual sailing, training and assessment. We offer a realistic, immersive simulation experience made possible through the expertise built from our professional NAUTIS software.

Are you ready to set sail?

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Realistic 3D ship simulation

NAUTIS Home is based on our professional NAUTIS software. This results in an immersive, 3D simulation experience with realistic hydrodynamics and vessel behavior. You can train your skills and sail in highly realistic settings.

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Multiple training modes

Explore the oceans in Free-roam mode and select your own vessel, environment, and weather conditions. Do you want to enjoy a sunny day in Hong Kong or face a storm off the coast of New York? Whatever floats your boat! Would you rather train your nautical skills? Choose Training mode and select a course from our library to practice challenging situations.

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Nautical training

Through scenarios you can experience different aspects of nautical training. Learn to make a sharp turn, or train to manoeuvre in high traffic waters and narrow straits. Work your way up from beginner-level manoeuvring to more advanced. New courseware will be added continuously in the Early Access phase, such as anchoring and mooring coming soon!

NAUTIS Home is based on our professional NAUTIS software. This results in an immersive, 3D simulation experience with hydrodynamics and vessel behaviour. You can train your skills and sail in realistic settings.

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Briefing and assessment

The training scenarios start with a scenario briefing and pre-defined route overview. Can you complete all the objectives as a helmsman? Find out in the assessment followed upon completion of the scenario. Track your progress to continue improving your maritime skills.

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Real environments and vessels

The Early Access release of NAUTIS Home will contain 10 vessels (Tugboat, Inland, Coaster, Container, Ferry, Cruise, Yacht and more) and 8 environments (Rotterdam, Hong Kong, New York and more). But there is more news! NAUTIS Home will be under continuous development to keep adding more content.

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User friendly interface

Our goal is to make the NAUTIS Home interface as user-friendly as possible. You only need one screen to sail for the Outside view, Chart, Radar, Conning and On-screen controls. If you have an extra monitor, panels such as Chart or Radar can be moved to that screen to create a larger view and more space. Through the Action bar, pop-up panels can be accessed. Good news, we are working on supporting a USB controller. Stay tuned!

nautis_home_personal

NAUTIS Home for personal use

What to expect:.

Until now, maritime simulation was only accessible with professional, large simulators at training locations or through companies and schools. NAUTIS Home is here to change that! We want to make ship simulation available for everyone.

NAUTIS Home offers affordable, accessible simulation training to continue learning and practicing nautical skills for the (ex)-maritime professionals for a lifelong learning. It is also ideal for soon to be maritime students wanting a low-threshold intro to ship simulation and getting a head start.

How to access NAUTIS Home

nautis_home_professional_use

NAUTIS Home for organisations

Our vision is to ensure that simulation-based learning becomes a vital part of maritime education and training by making ship simulation accessible on a larger scale for maritime professionals. NAUTIS Home will contain standardized courseware for individual training and assessment focused on different aspects of nautical training such as basic navigation and manoeuvring.

With NAUTIS Home, you can provide your students and employees with more training moments complementary to on-premises maritime simulators to strengthen the learning process.

Interested in what added value NAUTIS Home can bring to your organisation? Our business developers are excited to tell you more.

Start sailing today!

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If you are looking to use NAUTIS Home for a maritime business or organisation, please contact our business developers to help you further.

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NAUTIS Home Community

The NAUTIS Home Community is the central place to interact with other users. You can browse topics, share your experience or get in touch with our Support Team. You can find helpful tips and tricks, read the product updates or leave your feedback on what you would like to see in NAUTIS Home.

Do you need help? You can always reference our FAQ page for help. Is your question not there? Please contact our Support Team in the Community. They will help you with your support request.

For questions and help regarding your NAUTIS Home subscription or payment, please contact us by email on [email protected].

It is not possible to contact the support desk via phone, fax or by visiting our office.

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System requirements

To experience NAUTIS Home as intended, install it on a PC with the following minimum hardware requirements:

  • Windows compatible PC or laptop. NAUTIS Home is not compatible with MacOS.
  • Windows 10 or newer installed.
  • Minimum GPU: Nvidia 1060 with at least 4 GB Memory or AMD equivalent.
  • Minimum CPU: Intel i5 or AMD equivalent.
  • Minimum HDD: 15 GB free space.
  • Minimum system memory: 16 GB.
  • An active internet connection.

Future updates you can expect

The Early Access release of NAUTIS Home is only the beginning!

The NAUTIS Home software will stay under continuous development which means our team will introduce new features, add new vessels and environments, and improve the overall simulation experience throughout.

It is our goal to create an enthusiastic community with dedicated users. For that reason, multiplayer has a prominent place on the roadmap and will be rolled out in phases next year. Our aim is to have a feature complete NAUTIS Home ready by the end of 2023.

Curious about more expected product updates? Read more about our plans in the Community or subscribe to the newsletter to stay up to date.

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More information coming soon!

Frequently asked questions

Is nautis home for personal or professional use.

Both! NAUTIS Home is available for organizations as well as individuals, professional and personal use.  

 So if you are:  

  • a professional who would like to train his/her nautical skills further at home or onboard. 
  • a (soon to be) maritime student who wants to dive into simulation training. 
  • a hobbyist or maritime enthusiast interested in ship simulation. 
  • a school or organization that is looking for an accessible home-based training solution for their students or employees. 

Then NAUTIS Home is for you! 

What training modes does NAUTIS Home have?

NAUTIS Home contains 2 training modes: free-roaming and scenarios.  

In the free-roam setting, you can select your own vessel and environment from the library and set your preferred weather and ocean conditions. You can explore, experiment and sail independently.  

In a scenario, you sail a pre-defined route starting with a briefing and your objectives. Upon completion, you will receive an assessment to get a good insight into your performance. 

What skills can I train with NAUTIS Home?

The scenarios available in NAUTIS Home are based on the aspects of nautical training such as basic navigation and manoeuvring. New courseware is being developed with specific maritime operations such as mooring and anchoring.

Keep an eye on the NAUTIS Home Community for development updates.

What hardware requirements are recommended?

How many environments and vessels does nautis home contain.

In the first release, NAUTIS Home will contain 10 vessels, 8 environments and 2 courses. We are already working on new content and features . Curious? Read more about what is coming up in the Community.

Where can I buy NAUTIS Home?

You can access NAUTIS Home through our Learning Experience Platform. On this platform, you can create your personal learning profile. Here, you get insight into the courseware and your training results.

  • Create your personal learning profile on our Learning Experience Platform (LXP).
  • From your LXP account you can activate your NAUTIS Home license.
  • Download NAUTIS Home and follow the instructions.

Get started with NAUTIS Home!

How can I pay for my subscription?

You can subscribe on the account page in the VSTEP LXP with various payment methods: credit cards (Visa, Mastercard, Maestro), iDeal, Bancontact and PayPal.

What is the NAUTIS Home Community?

The NAUTIS Home Community is the central place to interact with other users. You can browse topics, share your experience or get in touch with our Support Team. You can find helpful tips and tricks, read product updates or give feedback on what you would like to see in NAUTIS Home.

Register for the Community

How can I get support?

Do you need help? You can always reference our FAQ page in the NAUTIS Home Community to help you further. Is your question not there? Please contact our Support Team in the Community. They will help you with your support request.

Contact Support Team

In the first release, NAUTIS Home will contain 10 vessels, 8 environments and 2 courses. We are already working on new content and features . Curious? Read more about what is coming up in the Community .

Do you need help? You can always reference our FAQ page in the NAUTIS Home Community to help you further. Is your question not there? Please contact our Support Team in the Community. They will help you with your support request .

Stay up to date on NAUTIS Home

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The Best Ship Simulator Games, Ranked

Ranker Games

Get ready for a thrilling journey as we navigate the exhilarating world of top-rated ship simulator games. This collection features a wide spectrum of maritime adventures, meticulously curated to cater to every seafaring enthusiast. Whether you're a rookie sailor or an old salt, these games offer an immersive experience that simulates the life of a seafarer in unparalleled realism.

Just like the vast oceans themselves, our list spans a vast array of platforms, accommodating gamers of every preference. Each game, with its unique gameplay mechanics, challenges your naval skills, pushing you to navigate through digital oceans. But these aren't mere games; they are windows into the captivating world of maritime navigation, played from inside the cockpit of colossal vessels.

Relying on just the expertise of a small panel can skew the results. That's why we've turned the wheel over to you, the players. Our list functions on a democracy-model, the ranking of the games fluctuates based on your votes, meaning the most popular games rise to the top.

This shipping games list has something for everyone, regardless of experience or skills. Looking for a laid-back sailing game or perhaps a high-stakes ship operation challenge, you'll find it here. And it doesn't stop there. As you dive into this seabed of captivating games, it's an opportunity for you to shape the list.

Your opinion matters in this community of gamers. Does one of the games strike a chord with your naval spirit, or did it provide an unparalleled gaming experience? Vote for it and see your favorite game ascend in ranks, assisting fellow gamers in landing their perfect ship simulator game.

To conclude, this isn't just a one-way journey. Your opinion can steer the tide of this list, charting a course for other players. So, come aboard, let your preferences set sail, delve into these remarkable simulator games, and ensure that your favorite title achieves the rank it deserves. The canvas is vast, and the seas are waiting!

Ship Simulator

Ship Simulator

A fascinating maritime experience, Ship Simulator allows you to take command of several detailed and realistic vessels in a variety of challenging missions. The open world exploration strengthens the gameplay and the full-flavored storyline allows your imagination to travel even further beyond our world. The game has created quite a splash within the gaming community for its stunning visuals and absorbing gameplay.

Ship Simulator Professional

Ship Simulator Professional

An upgrade from its predecessor, Ship Simulator Professional provides an enhanced storyline packed with a riveting range of various campaigns where you master the art of seafaring. The robust and dynamic gameplay, gives you the opportunity to commandeer a vast variety of vessels, from tiny tugboats to mammoth cruise liners. It's a titanic hit in the gaming industry, with its advanced features stirring waves among maritime simulation enthusiasts.

Command: Modern Air Naval Operations

Command: Modern Air Naval Operations

This high-tech gaming gem is not just another war game; Command: Modern Air Naval Operations pits players against complex strategic scenarios around the globe, demanding razor-sharp decision-making skills. It features immersive gameplay, with players having complete control over air and sea units in detailed real-world locations. Since its release, it's been blowing gamers out of the water with its unbeatable blend of realism and strategy.

Advanced Destroyer Simulator

Advanced Destroyer Simulator

As raw and mean as its title suggests, Advanced Destroyer Simulator provides a no-holds-barred simulation where you navigate warships in high-stakes scenarios. Whether you’re steering through rough seas or firing torpedoes, the gameplay offers an adrenaline rush only paralleled by its riveting plotline. The game has torpedoed its way through the charts, leaving a remarkable impact on the simulation gaming community.

Dangerous Waters

Dangerous Waters

Dangerous Waters puts players smack bang in the middle of nautical warfare where decisions matter and consequences are real. This naval warfare simulator offers action-packed gameplay, combining real-time strategy and role-playing elements, all nestled within an engrossing storyline. It's making waves in gaming circles for its authenticity and near-perfect nautical simulation.

Deadliest Catch: Alaskan Storm

Deadliest Catch: Alaskan Storm

Influenced by the popular TV show, Deadliest Catch: Alaskan Storm is a thrilling simulation game that recreates the dangerous and profitable world of crab fishing in the Bering Sea. Challenging gameplay combines with the grimly realistic storyline to bring the harsh realities of this profession to your gaming screen. Gamers have been reeled in by its mix of danger, reward, and realistic portrayal of an infamously perilous trade.

vehicle simulator

As suggestive as its name, Vehicle Simulator opens up a world of land, sea, and air vehicles where each ride is a new adventure. The gameplay is highly immersive and provides a liberating experience alongside an amusing storyline that keeps players' engaged for hours. The game has left its tire tracks on the genre, revving the engines of enthusiasts worldwide.

AEGIS: Guardian of the Fleet

AEGIS: Guardian of the Fleet

AEGIS: Guardian of the Fleet hits the right chords with its war-driven plot that requires you to defend the seas with the Aegis Combat System. Gameplay keeps you hooked as you strategize your way through a multitude of immersive missions, giving you a front-row seat in naval warfare. This game's enduring popularity has created quite a splash in the naval combat simulator market.

Uncharted Waters

Uncharted Waters

Uncharted Waters is a voyage into unexplored territories of the high seas, complete with adventures, conquests, and untold riches. Diverse gameplay options ensure that each gameplay session suits players' tastes, ranging from exploring and trading to engaging in epic sea battles. Its reputation as a classic cruising on nostalgia winds has made it a treasured anchor in the landscape of maritime-themed games.

Cruise Ship Tycoon

Cruise Ship Tycoon

As a grand voyage of entrepreneurship, Cruise Ship Tycoon offers a strategic simulation of creating and managing your own cruise line. The extensive gameplay combined with a well-crafted storyline keeps players engrossed in an adventure of luxury and business. This game has particularly charted a successful course in the tycoon-based simulation game genre.

Gunboat

Gunboat is a blast from the past and a tribute to the golden era of arcade games where you engage in high-octane river combat missions. The intense gameplay coupled with a gripping narrative keeps players on the edge of their seats. It's an oldie but a goodie that has stayed afloat amidst a myriad of newer titles.

Great Naval Battles: Burning Steel 1939-1942

Great Naval Battles: Burning Steel 1939-1942

Great Naval Battles: Burning Steel 1939-1942 : Immerse yourself in the throes of World War II with this strategic naval game. It presents a robust blend of tactical warfare and history, where strategic prowess must be utilized to navigate through the tumultuous waters and command your fleet. Its influence has been felt among the gaming communities, reshaping the naval strategy genre with its deep tactical gameplay and interactive storylines.

Fighting Steel

Fighting Steel

Complete with pulse-pounding action and heart-stopping moments, Fighting Steel places you in the thick of World War II's most ferocious sea battles. Retro-style gameplay is brilliantly paired with an intense historical narrative, delivering an authentic take on naval warfare. The game, despite its age, continues to be a firm favorite for those who love dipping their toes into the choppy waters of vintage gaming.

PHM Pegasus

PHM Pegasus

Cruise through a thrilling naval experience with PHM Pegasus , featuring a combo of tactical gameplay and riveting storyline. Your mission is to lead a hydrofoil missile boat crew on varied and challenging patrols, bringing both strategy and action to the seas. Its lifelike graphics and captivating plot marked a significant impact, setting new standards for future naval video games.

Destroyer Command

Destroyer Command

Dive into the heart of naval warfare in World War II with Destroyer Command . It offers a unique blend of realistic action and strategic gameplay, putting you in the commanding seat of an American destroyer in the Pacific. This game set a new benchmark in naval warfare games, infusing authenticity into gameplay like never before seen.

Carrier Command

Carrier Command

Experience the future of naval warfare with Carrier Command ! Set in a futuristic world, you'll need to utilize both strategic prowess and sharpshooting skills to command your air and naval forces. This game had an enduring impact, trailblazing the path for future sci-fi naval games with its innovative mix of strategy and action.

PT Boats: Knights of the Sea

PT Boats: Knights of the Sea

Navigate the tumultuous waters of World War II in PT Boats: Knights of the Sea . This game offers an immersive naval experience with a compelling storyline and intense tactical gameplay. It captivated gamers worldwide, successfully capturing the essence of naval warfare's danger and unpredictability.

Gary Grigsby's Pacific War

Gary Grigsby's Pacific War

Experience the tension and strategy of the Pacific War in this iconic title by Gary Grigsby. Combining historical accuracy with stunning tactical gameplay, it requires you to think two steps ahead to conquer the enormity of the Pacific. This game earned a place in the annals of gaming history, inspiring a new generation of players with its riveting gameplay mechanics and deep historical context.

Dreadnoughts

Dreadnoughts

Shake up the high seas with Dreadnoughts , a gripping naval warfare game. It combines exciting tactical gameplay with a rich storyline, offering players the chance to rewrite history controlling mighty naval vessels. An old-time favorite, Dreadnoughts shook the very foundations of the naval gaming genre, influencing a series of big hits that followed.

Virtual Sailor

Virtual Sailor

Set sail in the high seas with Virtual Sailor ! This game revolutionizes the marine sim genre with its intricate storyline and realistic sailing experience. It has sailed its way into gamers' hearts, providing a unique blend of nautical adventure and strategy that left a lasting impact.

Harpoon

Dive headfirst into intense naval warfare with Harpoon , a game that masterfully blends strategic gameplay with an intricate storyline! It tasks you with vital missions, setting the stage for a thrilling journey across the virtual sea. Leaving a significant mark in the gaming world, Harpoon is revered for its attention to detail and advanced strategic elements.

Task Force 1942

Task Force 1942

Get thrown into the South Pacific's turbulent waters during World War II with Task Force 1942 . It delivers an authentic blend of tactical gameplay and a compelling story, pushing the limits of real-time naval warfare. Task Force 1942 holds a place of honor in gaming history, championing the naval genre with its meticulous attention to detail and emphasis on strategy.

Enigma: Rising Tide

Enigma: Rising Tide

Embark on a thrilling undersea adventure with Enigma: Rising Tide . This game infuses the naval sim genre with a dynamic storyline and fast-paced tactical gameplay. Its blend of innovative story-driven gameplay and strategic action has left a lasting impression on the gaming community.

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Design it, Drive it: Speedboats

Design it, Drive it: Speedboats is a speedboat simulator with high fidelity physics that lets you design and drive your own speedboats from more than 25 adjustable parameters on a Windows PC, then compete with it against other players in a top speed shootout, run lapped solo time trials, or just free drive as you please with no constraints.  Whether you end up with boats that are slow, fast, turn well, chine walk, or tend to blow over at high speeds or not depends on what you do with the shape and design of the hull.

Play on Steam!   (Windows only, DirectX 11 or higher required)   

STERN DRIVES ARE HERE !!   (New April 27, 2017)

TUNNEL BOATS ARE HERE !!   (New November 17, 2016)

 (Tunnels, stern drives, and the new curvy vees are available only in the Steam version.  If you purchased the product directly through the website before it went to Steam, please email supportATspeedboatsim.com for your free Steam key.)

Boat Design Variables

There are more than 40 adjustable parameters for the vee hull that you can play with that affect the performance and handling of the boat, including:

  • -Up to six stern drive or outboard engine installations (up to 2,400 HP total with six 400 HP outboards or over 10,000 HP total with stern drives)
  • -Engine power (From 90 to 400 HP outboards, 90-1450 HP stern drives)
  • -Propeller pitch
  • -Overall hull length, width, and molded depth
  • -Transom height
  • -Chine width
  • -Bow and transom deadrise angles
  • -Cockpit position, width, and dash height
  • -Seat positions  and floor depth (the driver’s position matters a great deal for balance)
  • -Bow top shape
  • -Overall hull curvature
  • -Pad or no pad:  With a pad you can choose the pad deadrise angle, length, width, and height.
  • -Strakes/Step positions, width, and deadrise (side) angle.  You can run two steps or no steps.
  • -Jackplate setback (from 4 to 12 inches)
  • -Weight can be adjusted from 0% (lightest) to 100% (double the lightest weight) in 10% increments.

The tunnels have a similar list of parameters specific to that boat.

Solo Time Trial Courses, Top Speed Shootout, and “Free as the Wind” modes

Drive freely with no timers or buoys, compete in top speed shootouts via an in-game leaderboard, or run solo time trial courses.  Learn more and see some examples here:

Virtual Reality Headset Support

Oculus Rift CV1, DK1, and DK2 are fully supported including translation motion tracking.

A VR headset is not required and the product will run just as well on a regular single or multi-monitor setup including triple monitors.  The developer runs three 24″ monitors at 5870×1200 total resolution or the Oculus DK2 as shown in some of the videos.  Many players run it on gaming laptops with a gamepad or the keyboard.

Vive support is not available yet but is planned.   Join the   Facebook group  to be notified when Vive support becomes available.

This solo indie project was written/created by Todd Wasson, formerly the physics engine programmer/vehicle dynamics engineer behind Virtual RC Racing and it’s successor,  VRC Pro .   The hydrodynamic/aerodynamic simulation is run directly on the boat mesh you design inside the simulator from these parameters, so any changes you make affect the performance and handling in much the same way it does on a real boat.

Instabilities such as porpoising and chine walk naturally come out of the physics model too as well as blowover.   A lot can be learned about these by experimenting with the hull design and driving techniques inside the boat sim.

The physics code/vehicle simulation model driving all this is a proprietary system that solves thousands of hydrodynamic, skin friction, buoyancy, and aerodynamic forces separately on almost every triangle in the boat mesh as well as the individual propeller blades. This even includes p-factor effects due to the propeller rotation axis being misaligned with the direction of water flow as a result of engine trim and steering.

Skin friction at the hull and lower unit is computed using a sophisticated Reynold’s number approach that depends on the details of the water/hull interaction, so as you trim the engine or adjust the pad design to raise the bow or hull out of the water, the effect on top speed is similar to what you would get with a real boat.

Paddlewheel effects due to surface piercing propellers come naturally out of the physics model due to the individual propeller blade modelling, so when the jack plate is raised or the engine trim is adjusted to lift the propeller partly out of the water in the hunt for maximum speed, the lopsided propeller forces from blades exposed to the air tend to steer the boat which requires a steering correction.

Force Vector Visualization

You can turn on force vector and waterline/hull intersection visualization to study why, when, and how chine walk sets in and learn how to combat it in the hull design. If you have a steering wheel controller, you can also learn how to control and recover from chine walk as a pilot. The steering corrections and rhythm you need here are similar to what you need in a real boat. With a force feedback steering wheel you can even learn to anticipate the oscillation and stop it before it happens.  It’s good practice for winter months and could be a valuable training exercise for new, high performance boaters.

Game Controllers

The controls are highly customizable including force feedback steering wheels, gamepads, joysticks, custom controllers, etc..  You can assign buttons or axes to steering/throttle/jackplate/engine trim separately any way you choose.   You can even have multiple controllers hooked up at the same time all controlling different things, such as having a joystick control the throttle while your wheel is for steering.  Maybe a gamepad button or analog stick is for engine trim and the keyboard controls the jackplate.   Just about any configuration you can think of is possible.

The force feedback for steering wheels is computed from hundreds of forces acting on the propeller and engine, including engine torque effects.

Don’t have a controller?  No problem, you can use the keyboard too.

Facebook group  (Join to keep up to date on the latest developments)

Facebook page  

  YouTube channel

This is not your typical video game boating experience. Design it, Drive it : Speedboats is a serious simulation with extensive physics modelling not often found in PC games. With all these dynamics at play, just keeping the boat on the water and pointing in the right direction at high speed can keep you busy!

1423 Powhatan St., Suite 1 Alexandria, Virginia 22314 Phone (703) 836-6727 Fax (703) 836-7491 Email: [email protected]

ASNE is the leading professional engineering society for engineers, scientists and allied professionals who conceive, design, develop, test, construct, outfit, operate and maintain complex naval and maritime ships, submarines and aircraft and their associated systems and subsystems.  ASNE also serves the educators who train the professionals, researchers who develop related technology, and students who are preparing for the profession.  Society activities provide support for the U.S. Navy; U.S. Coast Guard; U.S. Marine Corps; U.S. Merchant Marine and U.S. Army.

ASNE is the seventh oldest technical society in the United States.  It was founded in 1888 by a group of naval engineering pioneers, most of them officers of the U.S. Navy's Engineering Corps, who sought a unified approach to their profession in order to make the most of new advances in technology. The purposes of ASNE are:           

  • to advance the knowledge and practice of naval engineering in public and private applications and operations,
  • to enhance the professionalism and well-being of members, and
  • to promote naval engineering as a career field.

For 125 years, the Society’s objectives have been strengthened and preserved to meet the changing needs of a time-honored profession. Today ASNE conducts a variety of technical meetings and symposia, publishes the highly regarded  Naval Engineers Journal  and a number of other technical proceedings and publications, and fosters professional development and technical information exchange through technical committees, local section activities and cooperative efforts with government organizations and other professional societies.

The Society's annual meeting, ASNE Day, is typically held in February of each year in the Washington, DC, area. The meeting features major addresses by high level industry and government leaders and panel discussions by leading members of the profession.  It also includes presentation and discussion of technical papers on a variety of timely naval engineering topics, presentation of the Society's prestigious annual awards and a large exposition with government and industry exhibits covering the full spectrum of naval engineering technology. ASNE Day is highlighted by the Society’s annual Honors Gala, attended by hundreds of executives and senior managers from both government and industry.

Our website is designed to not only serve our members, but also to support scholars, students and others interested in the varied field of naval engineering.  We welcome your suggestions on ways we can improve your experience. 

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FLEET for Young Engineers

Welcome back to school from fleet download fleet for windows today by clicking here.

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  • Forum (login required)
  • FLEET Hall of Fame
  • Explore Naval Engineering at Home

Sponsored by the Office of Naval Research under grant N00014-17-1-3142 

Questions? Email us: [email protected] Click here to watch the previous livestream here.

Welcome to fleet.

FLEET is an engaging engineering game that allows you to build, test, improve and compete in ship design. Be sure to use the engineering design process with ( example handout ) to organize how you design your ship and record your ships data. If you haven't played FLEET yet, click on the short video above to watch a 45-second overview. Schools taught physical science and the engineering design process with FLEET and now we hope to support your STEAM adventure at home. 

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Quick Start advice

  • FLEET for Windows (maximizes speed): Click here to download
  • FLEET for Windows (maximizes graphic quality): Click here to download
  • FLEET for Macs: Click here to download (Security warning problem? Here's the fix .)
  • After you download the version, open it up and follow the prompts to install FLEET.
  • Then, open up the game and let it update files until you get to the log-in screen.
  • To create an account, use the code: fleetrocks2018
  • Please enter "Elementary Engineer", "Middle School Engineer", "High School Engineer" as your organization to compare your scores with your fellow engineering students. If you have any issues with this (or anything else), you can email us at [email protected] .
  • QuickPlay! Budgets are terrible (but necessary); however, you can momentarily avoid them by choosing QuickPlay. Use the Mission Headquarters to complete the longer missions in the game.
  • If you want the User Guide, click here for all 44 pages of FLEET directions!
  • Testing/Mission Interface:  You can steer with the arrow keys, click on the rescue boat/helicopter to launch them, and get near or hover over seamen in need of rescue!

Common Engineering Problems:

            Problem: The boat is stuck in the drydock .

            Solution: Ensure the boat meets mission requirements, then click the green play button.

            Problem: The boat fails the Stability Test (weight is distributed incorrectly) .

Solution: Usually the engine is not in the center of the boat. Also, look at the deck to see if objects are not symmetrically placed on the top of the boat.

            Problem: The boat is at sea and students don ’t know what to do .

            Solution: Hit “Esc” and “Restart Mission”. The directions will be in the upper left corner.

            Problem: Student’s helicopter can’t rescue people .

Solution: The helicopter needs to be directly over the people, keep moving forward and the button will appear to drop the rescue equipment.

            Problem: It's hard to resize the screen . .

Solution: You could change this in Settings, but the easiest way is to hit CTRL+F for Windows (or Command F for Macs).

Interested in becoming a naval engineer?

Here is a quick Office of Naval Research program overview and you may want to consider a Science and Engineering Apprenticeship this Fall. It's an engaging field that allows you to practice many engineering disciplines while working in some of the most stimulating environments across the globe! 

Also, take a peak at our always-changing History of Naval Engineering page to learn about the people and ships involved in our exciting field.

Need quick help?

  • the new User Guide that describes each mission and button.
  • click here to download FLEET for free ,
  • anyone can use these standards-aligned curricula for middle schools and high schools , and
  • And, you can always email us at:  [email protected]

FLEET in Elementary School Science

We work with upper elementary teachers to use FLEET as they introduce pushes and pulls (before we talk about forces!). These pushes can equal out as shown by FLEET looking vertically. The push from gravity and the push from the water balance out so the boat floats at the same level. We have classroom activities that support this understanding. FLEET also shows when forces are unbalanced. When the force of the engine exceeds the force from the water then the boat moves forward (or backwards!). Our materials have many hands-on activities that connect these forces in the virtual simulator with real-world experiences with these pushes and pulls. (Scroll down to see the list of activities.)

Check out an elementary activity today!

FLEET in Middle School Science

FLEET is perfect for showing the forces middle school curricula cover without emphasizing the numeric calculations used in high school. Students can study how gravity affects masses up to 2 million pounds. They can see gravity's effect on the object as a whole and on different sections of the ship. This force is balanced by the force of water, which is shown in each FLEET mission as well as in the simulator embedded into the curriculum. Students understand how mass is related to force and how these work together to make objects speed up (accelerate) and slow down (decelerate).

Explore the 10-lesson middle school curriculum today!

FLEET in High School Science

Most high school classrooms using FLEET employ it to demystify the physics equation, especially for students that do not have a strong math foundation. FLEET shows F = ma in stunning detail because these masses are not able to be replicated in classroom environments. Because FLEET is a video game, it can also re-engage students that are not engaged by traditional learning materials. The High School curriculum

Download the 10-lesson high school curriculum today!

Using Physics Simulators and the FLEET Video Game

We know kids are excited to "game" but using these virtual physics engines are more impactful than fun. Simulators give students the opportunity to control the physical environment and scientifically test for results with virtually no investment of time or money. Students can add or move weight, immediately see the effects as water lifts in the dry dock and then measure how it affects speed and turning ability. FLEET and the PhET simulators used in the curricula exemplify these materials.

For example, FLEET shows the relationship between force, mass and acceleration explicitly. Teachers know that force equals mass times acceleration. Students know that big characters move more slowly. FLEET lesson plans make the connection between force, mass and acceleration obvious while reinforcing the vocabulary that students need to use as scientists and engineers.

Current FLEET Hands-On Activities:

  • Strong Boat : Test your boat in a sink or pool. Can you hold up a brick? How about two?
  • FLEET Speed Test : Use the FLEET video game to discover what makes a million-pound ship move fast!
  • Stable Boat : Design a boat for unpredictable passengers!
  • Tall Boat : Scrape the sky with your best design!
  • FLEET Search & Rescue Mission : Test your naval engineering skills in this real-world simulation.

R U a gamer?

Excited about video games? We have step-by-step instructions on how to identify and submit 3D objects for FLEET'. And, we have a Blender tutorial if you want to learn how to make your own video game objects.?

Need basic info?  Get Started with the User Guide and see our Program Overview and Update

Frequently asked questions, how do i learn to play fleet.

Students pick up FLEET quickly because FLEET uses the same controls as most video games. However we still have two resources to help you learn the controls:

  • Our exhaustive User Guide covers every interface and every control.
  • ASNE's YouTube channel has videos covering every aspect of FLEET. This video is a great 3-minute overview.

I understand the software is free, but can you financially help us start a FLEET/STEM Club?

Yes! Our $1,000 implementation grant program will open again in late 2018. Please download an application , discuss it with your leadership, and email us with any questions or to share ideas ( [email protected] ). For more information, please see this 2-minute explanation of the FLEET Grant program.

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What exactly is FLEET?

FLEET is an engineering video game at its core. We have developed curricula that teach the scientific forces and engineering process using collaborative, hands-on activities. And, FLEET is a growing community of users sharing experiences and competing for high scores.

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How do I download FLEET?

FLEET can be downloaded from fleetengineering.org (click " Download FLEET ") or may have been provided to you as an executable. Download requires an account with the American Society of Naval Engineers. Be sure to provide a valid email address and accurate school/organization info since this will be used to create your FLEET game profile automatically.

Please uninstall any previous version of FLEET before installing a new version.

What does my computer need to run FLEET?

System: This game application is designed to run on Mac AND Windows. The minimum system requirements for using the game software are:

Internet: FLEET requires internet access to check for updates to the game before launching, to log in to your account, and to save your designs and scores to the server. The game needs to be able to access the server though your internet connection. Please allow access to our server:

  • https://fleet-engineering.org/parse

What do I do with error messages: "The server is blocked or under maintenance. Please try again later." or "Connection to the server could not be established."?

FLEET requires access to the FLEET server. Your boat is stored on the FLEET server, so this requirement allows students to access their boats from any computer. If you encounter this error, then chances are your IT department will need to allow access to the FLEET server. You can check if this is the error by opening a browser and pasting https://stats.uptimerobot.com/Zzk33hYV3. If the server is Up, then your IT department can whitelist this domain and server address:

What do I do if FLEET does not complete its initial download?

Most likely this error is another issue with a local firewall. You can check if this is the error by opening a browser and pasting "https://fleet-engineering.org/parse", then hit enter. You should see "{"error":"unauthorized"}". If you see something else, then you will need to ask your IT help to whitelist the domain and server address:

How do I log into FLEET?

These steps quickly walk through the install process for more details use the User Guide . You can also download a printable version of this guide .

  • Open FLEET, let it load, and then click the Launch button when it becomes active.
  • You create your own account by clicking “Don't have an account? Sign up now!”.
  • The FLEET account code is “fleetrocks2018” ( User Guide Steps #12-#19)
  • Enter your log-in, password, email and organization in the next screen. NOTE: You must enter a unique email address if you enter an incorrect email address you will not be able to retrieve your password and could be permanently locked out of your account.
  • Log into FLEET using you newly-created account.
  • If you ever lose your password, click “Resend username and verification email”.

Is there a forum for questions/answers?

Yes! We have a users' forum that has discussion boards for technical issues, gaming questions, and places to show off your engineering successes. The Forum is available on the left toolbar of each page. It is password protected for security reasons, so you will need to log into navalengineers.org first.

Who do I email for help?

For additional technical support, please email [email protected] .

For questions about non-technical issues, please email [email protected] .

Confused on who to email? Email both accounts above, and we will get back to you as soon as possible.

How do I create multiple accounts for my students?

Use this form to list all the accounts you need, and then please email [email protected] . Every FLEET account is tied to an email address, so you will need a unique email address for each account. Most schools we work with have students work in teams, so they create accounts for FLEET like “[email protected]” or “[email protected]”.  If this requirement is impossible for you, please email us to discuss your situation.

  • Document to create multiple accounts       (PDF)       (Word)

Want to learn more about the entire FLEET program? Here is the full webinar introducing all components of the FLEET program.

  • Transcript with timestamps  TXT (93 KB)
  • Installation one-page description PDF (292 KB)
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Raft – The Best Raft Boat Designs to Create Right Now

Image of Slobodan Brkljač

Sharing your architectural talent in the latest version of Sims sure is fun, but have you tried testing your building skills in the middle of the ocean, when your survival is at stake? Building anything is not so challenging when you have materials galore, but you will need to get super creative and resourceful when everything you have is some floatable debris.

If the creative juices aren’t flowing at the moment, you can get inspiration from our guide to the best Raft boat designs to create right now for every stage in the game.

Related: Raft: How to Remove Foundations

The Best Raft Boat Design for Early Game

Raft building

When you start the game, you will be forced to think small. The resources are scarce, and you can’t start any extravagant projects just yet. Think about the priorities—you need food, water, and shelter, and your raft design should match those elementary needs.

Start with a regular square 3×3 base and expand it with a simple one-tile ring with rounded corners. You can leave one side open and place collection nets there. In the center of the base, you can build a roofed structure where you can take cover from the elements. Again, a square base is fine, but it is more practical to build an octagon. Make sure to leave an opening in the wall for access to the nets and add at least one window.

When it comes to interior decorating, you will need a bed, a central light, a water purifier, and a grill. If you can afford it, add a research table and some crop plots with storage units hanging above them to maximize the space. Another good tip for saving some room is to put the grill above the purifier.

The Best Raft Boat Design for Mid-Game

When you get a hold of things and more resources, you can start playing around with more comfortable setups. One practical yet extravagant design on a long thin strip full of collection nets, with a big deck on one side for the living quarters and one more humble deck on the other side for easy access to the ocean. Round the edges by using triangles instead of full blocks to give your creation more shape.

When it comes to the living area, depending on how much building material you have, you can make a multi-tiered structure, connected by a staircase, with a roof or an open area at the top—depending on your taste and resource limitations. The ground floor can be the sleeping area with a lot of storage, and you can set up a nice research area on the top deck, which can also house an animal pen and some crop plots. Use the smaller ground deck to put up an anchor, some water purifiers, and the grill.

The Best Raft Boat Design in Late Game

There are numerous luxury designs for the late game in Raft—some people create proper yachts, but we are going to keep it a bit more realistic. You can build on a rectangular base with rounded corners and then expand it at the front end with a few more rows with triangles to give it that aerodynamic boat look.

Leave some space for collection nets on this level and plan to put two engines on the sides of the base and the stairs to connect two levels. Don’t forget the purifiers and the fuel tank. At this stage, you can connect everything by using pipes and ensure that you have water on the upper level and even use sprinklers.

On the upper level, you can build a cabin for your living quarters any way you like. A good piece of advice is to build with half walls and windows to have a better view of your surroundings. At the front of the deck, you can place crop plots and create some space for your animals.

When you’re done with the technicalities and have a fully functional raft, you can play around with decorations that match your taste and that will make that raft a home.

We hope you have fun with these ideas for building the best boats in Raft. Feel free to share your designs in the comments below and check out more useful guides in our dedicated Raft section here on TouchTapPlay!

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Ships At Sea

Ships At Sea

The Next-Gen Ship Simulator

Ships at sea, the next generation of ship simulation, introduces service and cargo vessels for the first time, the most desired feature requested by our passionate fan base. head out with your friends into the untamable norwegian sea and connect with players worldwide as you build your service, cargo and commercial fishing careers..

In addition to the highly detailed fishing, service and cargo ships with new gameplay features, we will present a new water shader  WaveWorks  in cooperation with  NVIDIA  to provide a cinematic-quality ocean simulation, a completely overhauled buoyancy system allowing vessels of all sizes to float realistically, a dynamic weather system that enhances the overall immersion by simulating weather conditions such as rain, fog, lightning and storms.

Furthermore,  Ships At Sea  takes the most significant step forward, allowing you to set foot on the authentically recreated harbours in  Lofoten, Norway . Visit the shop to purchase your tools or equipment, upgrade your vessels, stock up on essential supplies for you and your crew, or enter the hangar to repair and maintain your ship.

Like our previous games,  Ships At Sea , lets you experience the atmosphere and realistic environment based on accurate maps, licensed ships and equipment. With stunning graphics, Ships At Sea delivers striking, immersive visuals to provide the most profound ship simulation experience. Join the adventure and become a master of the seas!

Career Mode

Take on the role of a cargo transporter. Load and unload different cargo sizes and move goods and materials across different locations on the map. Manage your cargo weight and distribution, plan your routes and upgrade your ship to handle tougher challenges as you progress through the game.

Operate a service ship to support other boats or players by delivering fuel and other necessities. Perform maintenance, repairs, and towing. As you progress through the game, you can upgrade your ship’s capabilities and take on more challenging missions, ultimately expanding your business and becoming a successful service ship operator.

Commercial fishing

Embark in the exciting world of commercial fishing. Begin with basic fishing gear and gradually work your way up by catching different types of fish using various fishing techniques. Learn to manage your resources effectively, constantly refine your fishing strategies, and make strategic decisions about when and where to sell your catch to maximise profits.

  • Single-player and multiplayer with up to 4 players
  • Dynamic weather system
  • Dynamic economic system
  • Marine live AI system
  • Fish species such as halibut, salmon, spotted catfish, Cod, Haddock, Pollack, Redfish and Herring
  • New and improved fishing methods, such as jigging, long-line and net fishing
  • Ocean simulation Waveworks from Nvidia
  • Physical-based buoyancy system
  • Character customisation currently allows for selecting clothing options tailored to different career paths

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For those who can´t wait to see what´s coming during the Early Access phase, we are excited to share a link to our roadmap . This outlines the details of our vision for the final version of Ships At Sea, which is set for release in 2026, together with the console version. We are committed to fulfilling our plans and ensuring that Ships At Sea will be a complete and polished experience for all our players.

License Partners

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Ships from  Breeze .

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Ocean Space Acoustics’ PingMe, a fishing gear tracking system, has been nominated for the Innovation Award at NorFishing 2022.

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Lorentzen Hydraulikk , longline and net hauler equipment producers which allow pulling lines or nets on board.

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The net clearer from Østbornholms Kutterservice is a tool for clearing, spreading, and transporting onboard netting vessels. It separates the float and foot lines and pulls the net towards the stacking cages.

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Is a leading manufacturer of high-quality chairs for the maritime and offshore industry.

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One of the largest companies in Norway specializes in importing and distributing maritime electronics, with a focus on navigation, communication, and safety products for commercial vessels.

Ships At Sea is out in Early Access on Steam and Epic Store!

Made With Support From

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Virtual Skipper 5

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Navigate the 14 legendary ocean water courses.

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4 types of boats

Skipper the class ACC, the Trimaran Open 60, the Offshore Racer or the Melges 64.

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Edit your own maps

Enjoy the seascapes editor and the mediatracker.

Considered to be the ultimate in nautical simulations, the Virtual Skipper series has enjoyed huge critical and commercial success over the past few years. Take part in thrilling regattas aboard world-class boats on a sea surging with realism in single- and multiplayer games.

System requirements

  • Operating system: Windows 2000/XP/Vista
  • CPU: Pentium IV 1.6GHz / AMD Athlon XP1600+
  • RAM: 256 MB (XP) or 512 MB (Vista)
  • 3D graphics card: 16 MB, 100% DirectX 9.0c compatible
  • Sound card: 16 bit DirectX compatible
  • Hard drive: 1.5 GB free disk space
  • English, French, German, Italian, Spanish

Free game download

What do i do in virtual skipper 5.

Virtual Skipper 5 enables you to skipper the finest competition boats currently available in over 14 different ocean water courses; the settings for the most prestigious international competitions such as Valencia, Auckland, Rio, Marseille...

If the regattas at the helm of the Class ACC boats is the highlight of this new Virtual Skipper title, the other class of boats are also featured in the game. Players can therefore take the helm of four types of competition boat, each behaving differently on an ultra-realistic sea modelled and animated to perfection.

Though the 'Class America' boats are the stars of this new episode, players will appreciate the variety offered by the inclusion of other types of boat, such as the Trimaran Open 60, the real 'formula ones' of the sea, the Offshore Racer and the Melges 24.

An editor will also give you the ability to create integrally your own regattas and ocean water courses which will guarantee renewed and continued gameplay fun in the Internet multiplayer games.

© 2011 Ubisoft Entertainment. All Rights Reserved. Ubisoft, Ubi.com, Nadeo , the Ubisoft logo and the Nadeo logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Ubisoft Privacy Policy

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Design Your Own Navy

By MICHAEL BRISCOE

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Virtual shipbuilding technology from professional naval engineeers

High school students grew up online and in video games. FLEET is a free ship-design simulator (See “ On the web ”) that reaches students in their native environment—video games. It is also a physics simulator that applies content first learned through hands-on scientific investigations. Using FLEET, students design and use ships for various naval missions by mastering scientific concepts such as force, energy, and work, while employing an engineering design process.

To begin the unit, students discuss an engineering design process and decide how they will use it to organize their work in this unit. Then, students engage in design processes using easily available materials and exploring boat designs in water. these initial experiences serve three purposes: providing a variety of experiences with the central phenomenon, exposing and reinforcing the vocabulary expected in the classroom, and setting the stage for understanding what the physics in the video game is showing.

In the second half of the unit, students transfer these concepts to the FLEET simulator and use it to solve engineering design challenges.

What is FLEET?

FLEET uses simulated naval missions to engage students in naval engineering. The program is administered by the American Society of Naval Engineers and is funded by the Office of Naval Research. The game, curriculum, and all associated resources are free. Educators across the country are adapting parts of the FLEET curriculum to support instruction in forces and motion, while introducing the engineering design process to their classrooms. FLEET has been used by hundreds of students in dozens of schools across the country. High schools implementing FLEET as part of their kinematics curriculum can use the free 10-lesson curriculum, which usually takes classes about three weeks to complete. This unit gives students conceptual understanding and computational experience with force, average velocity, acceleration, power, work, and momentum.

The FLEET video game has two basic components: the design interface and the mission simulator. Students first design their ship in the Drydock interface. Using a modular design, students select different engines, propellers, rudders, helicopters, cargos, etc. There are over 800,000 possible combinations, and that does not take into account the infinite possibilities for water stored in ballast tanks.

Students then test their ships in the simulator. Before students attempt longer missions, like Search & Rescue or Supply & Logistics, they test relevant variables of their ship in short simulations designed for data collection. For example, in the Search & Rescue mission, a ship is sinking over a kilometer off the coast and the students’ ship must race to the sailors in the water, navigate around the debris, and rescue all five sailors. The data collection tests include a Speed Test to make sure the ship is quick, a Maneuverability Test to make sure the ship will not collide with sailors needing rescue, and a Rescue Practice so students can practice using the rescue boats and helicopters used to facilitate these types of missions.

figureu1

Getting started

We found that the best way to implement FLEET is to explicitly discuss engineering design processes and agree on using one framework throughout the class’s work. Next Generation Science Standards Appendix I ( NRC 2013 ) added specificity to the engineering expectations ( Figure 1 ). Some schools, districts, and states use a specific engineering design processes (e.g., Massachusetts’ model is shown in Figure 2 ). Our curriculum also links to a generic model described by NASA in six short videos that classes use to create their unique processes.

figure1

The first FLEET lesson starts with students learning about an engineering process and then coming to a class consensus about the engineering process students will use throughout the unit. Like many lessons in our curricula, the lesson ends with students creating an artistic artifact that documents their agreed-upon process. These artifacts can be placed on classroom walls to remind students of their engineering process. At this point, students should understand the expectations for how they will engineer solutions together.

The next step is engineering solutions to several challenges. Classes have used challenges from local and familiar issues to naval-focused problems, like how to work on the bottom of an aircraft carrier. Each of these lessons begins with students discussing the problem as a whole class, then breaking into small groups. Students engineer solutions in teams by imagining possible ideas, researching aspects of their proposed solutions, and preparing materials to share their proposed ideas to the class. Afterwards, student groups present solutions to the instructor and class and answer questions that probe their problem-solving process as well as their final solution. The online curriculum gives teachers pointers on how to celebrate a group’s solution as well as identifying and awarding the best solution to the given challenge. Sometimes these class discussions lead to a solution that combines the best aspects of multiple solutions.

Getting wet

The first half of the FLEET unit uses primarily hands-on science experiments and class discussions to ensure students are using the vocabulary and content teachers expect when discussing forces and motion. These hands-on lessons have the same structure as the video game–based lessons; students work in teams, use an engineering design process, collect data, and share their results. This continuity in structure allows students to internalize the expectations while working with this content.

figure4

During these initial lessons, students work in groups of three to four using recyclables, scissors, and duct tape to create boats for specific purposes. For example, one challenge asks students to build a boat that can hold two partially filled water bottles. Each group presents its solutions and data to a group of engineers—the class. We always talk about students as engineers to ensure that students understand they are doing authentic engineering and have the ability to become professional engineers if they so choose. In these design challenges, we always celebrate when students think like an engineer—when they use data to compare designs, when they collaborate and combine design ideas, and when their design fails and they learn from it.

The group presentations allow students to learn and demonstrate skills in obtaining, evaluating, and communicating information. Each lesson plan has guiding questions to use during student presentations that focus class discussions on an aspect of the engineering design process. These discussions set the expectation that students are the primary investigators and data collectors.

The wrap-up activities for these early lessons generally include a short snippet of FLEET gameplay connecting their hands-on investigation with the physics simulator. For example, after students design a stable boat, they watch a ship undergo the Stability Test, which simulates a wave hitting the broadside of the hull to ensure it is safe in heavy-seas conditions. The simulator shows the same forces they just investigated, but scale up so they are interacting with a 500,000 kilogram (1,100,000 lbs.) ship. We find that students are engaged and more easily make connections when the hands-on learning and simulator-based learning are explicitly connected through the familiar medium of video games.

Getting virtual

Students use a variety of physics simulators in this unit so they have a range of experiences. We wanted to ensure that students do not have a misconception that there are only one or two ways to simulate real-world physics. Two PhET simulators that are particularly useful for this unit are The Ramp and Buoyancy .

figure6

One common misconception that students struggle with is thinking that forces in different settings behave differently, so the unit contains questions that connect students’ experiences using PhET, using FLEET, and hands-on scientific explorations. The Ramp is a PhET simulator that uses traditional kinematic investigations on sliding objects to investigate gravity, force, energy, and work from a variety of perspectives.

The force-body diagram is the foundation of basic force interactions, and we use it to compare balanced and unbalanced forces as an object moves horizontally. When objects are in motion, something powers the object forward (gravity on the ramp, diesel engines in FLEET), and forces counteract that movement forward (friction on the ramp, drag from the water, and possibly forces from waves, depending on the wind direction). The forces are unbalanced. From a vertical perspective, gravity provides a downward force while other forces provide an opposite but equal force upward to support the object (normal force on the ramp, buoyancy force in FLEET) so that vertical forces are balanced. The worksheet provided in the FLEET curriculum directly asks about these similarities, which inform future design discussions.

The Buoyancy PhET simulator also has a worksheet of guiding questions to help students explore concepts related to density and weight distribution. Students also create objects that fall long enough so the object’s velocity allows it to touch the bottom of the buoyancy tank and then float after the object reaches equilibrium. This allows students to understand that objects that accelerate for a longer period of time have a greater velocity and can also move farther. Then they can see how buoyancy force can lead to equilibrium.

figureu2

These lessons with other types of simulators help students understand the range of simulations they can use (and perhaps design in the future). By adding other simulators with obvious physics output, we help students start to see the physics represented in simulations. The PhET simulators have real-time data displays that show calculations for quantities like force and energy. In the remaining FLEET lessons, students will be expected to calculate these values by collecting their own data and using the data to estimate their own calculations of force and energy.

Exploring the force in FLEET

About halfway through the unit, most of the instructional time is spent working in FLEET. These lessons all use mission- specific engineering challenges (e.g., design the fastest ship, build a ship optimized for search-and-rescue missions). Students work in teams of three or four, rotating roles. We use roles such as: First mate: steers the ship, follows orders from the captain Project manager: ensures the team is focused on meeting the objective in the time allotted Data scientist: in charge of collecting/analyzing the data Spokesperson: organizes data and design information for quick, professional classroom discussions Captain: coordinates activities of the team to ensure everyone is working toward the mission, resolves conflicts when needed

Students continue to organize their solution while working in FLEET, engaging with the engineering design process by

  • working together to analyze the mission parameters and the basics of designing a safe, effective ship;
  • creating an initial ship design that uses their understanding of forces and motion to design a possible solution;
  • testing the ship using a procedure that will generate data relevant to the mission at hand;
  • collecting data from the tests;
  • using the data and scientific content knowledge to return to the Drydock interface and improve the ship design; and
  • documenting this iterative improvement process so that the decisions, data, and final solutions can be shared with peers.

For example, a group may begin with the default ship. They can immediately test it in the water using the Speed Test. Students should begin collecting this data because it will be a good baseline measurement as they improve their design. Students can return to the Drydock interface, and think about what will increase the ship’s speed. Some teams may realize that if their engine creates more force, then the ship will accelerate more rapidly. Groups using this scientific reasoning may choose the turbocharged diesel engine, which has 1,500W more power. Other groups may think about ways to reduce the mass of the ship, so that the initial force results in greater acceleration. This type of reasoning shows that students are engaging in the engineering design process as they are

  • refining their understanding about the mission parameters,
  • changing their design in a way that they predict will improve their speed,
  • testing the new ship iteration using the same test and the same driving style, and
  • remaining unsatisfied with the current design and finding more ways to improve the ship design.

The FLEET unit concludes with a competition for the highest score in the Search & Rescue mission. Teachers can also give formative feedback in the form of “awards” to students and groups that exemplify parts of the engineering process. For example, a group could win an award for “Clearest Data Display” and a student could win another award for “Best Independent Research.” Teachers may use more formal assessment methods as well. We suggest this positive assessment experience so that students are empowered to see themselves as engineers.

This article describes the use of FLEET in traditional physics classrooms in the early high school years, although we know FLEET is being used in elementary and middle schools and in more advanced academic settings. The gameplay is intuitive, and teachers have found students need little support to get started with this physics simulator. We have a variety of educator-facing resources, including lesson plans, worksheets, informational texts, literacy questions, and user guides (see “ On the web ”). We hope you join us and create a fleet of physics exploration in your classroom.

FLEET curriculum guide:

FLEET software (free thanks to funding from the Office of Naval Research):

National Research Council (NRC). 2013. Appendix I. Engineering Design in the NGSS. .

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Interface Full Audio Subtitles
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yacht design game

Planned Release Date: 2024

About this game, sailing with others and against others, real weather, boat designer, system requirements.

  • OS: Windows 10
  • Processor: 2.8 GHz, 4-cores or more
  • Memory: 16 GB RAM
  • Graphics: Separate graphics card with 2 GB (not shared) memory
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • OS: macOS 11 (Big Sur)
  • Storage: 16 GB available space

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Valve Software

The virtual skipper trainer

A new video showing the Scene Editor is available in the youtube playlist! » Watch Now

Ever wanted to make a good impression during harbour maneuvers? But no idea how to exercise?

Practice and improve your skipper skills all year long even when you are not aboard with our app! It is available for Android, iOS, Mac and Windows. Regardless of whether you are a beginner or pro. You will gain confidence in handling a yacht.

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This is what our users say:

by Rrtyyutrtu – Aug 19, 2020 Very realistic boat docking simulation, as this is one of the most critical capabilities to develop as a sailboat skipper

by shazzgold – Aug 3, 2020 Captain on furlough. This gives me a chance to think about shiphandling again.

by JohnDoe9038592049 – Jun 8, 2020 I love the game! It does a really good job at simulating docking procedures and physics. Surprisingly it has actually helped me learn how to better dock an actual boat. It would be even better if you guys were able to add some different types of boats besides sail boats such as motor yachts. I feel like sail boats are a smaller fraction of what people own these days and motor yachts might be more helpful to some people. But overall, great game!

by Sipapi32123321 – May 21, 2020 Fun, challenging, awesome physics! Any chance a future update will add more boats like a larger motor yacht?

by Vysokovskiy – Feb 16, 2020 Thank you for a fantastic training app. The simulation is really well done. Looking forward to new scenes and sailing adjustment trainings.

by The Lake-Pirat – May 16, 2021 Best sail - and boat handling game ever!! I didn’t expect that much as I purchased it, now I’m fascinated 😃

Emil Muxoll5 - Jun 2021 😘😍🤩😅💘❤️🧡💛👍👍👍👍😍😘😭😜😝😝😛😋

Dj samuray26 - Apr 2021 I have seen very bad reviews and I have decided to try it and I do not see anything bad, it is more the game is very beautiful and good graphics it shows that there has been effort!!!

Awesome Ships4 - Aug 2021 Awesome physics and graphics! I hope you will add more functions. Waves and boat propeller washing looks awesome. Stay safe 🤠⚓!

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