Yacht

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Yacht is a classic dice game, dating back from 1938. The game is the predecessor of Yahtzee and has a lot of similarities to the Latin-American Generala, the Scandinavian Yatzy and the English game of Poker Dice. In this game, you have got 6 dice and the goal is to throw as much special combinations as possible. A turn starts with the first throw. After this throw you can choose which dice you want to lock for your combination, and you can throw the other dice for a second time. From this throw you can again lock some dice and then you can make a final throw. After this throw you can choose which combination you get in the scorecard.

Try to go for the higher combinations first. If you don't have a good combination at the end of your turn, make sure to put it on the lower combinations as they are worth less points.

How to play:

Use you mouse/finger and follow the instructions on the screen.

About the creator:

Yacht was created by Codethislab. They are well known for all their classic games on Poki, like Uno Online, Foosball and Master Checkers.

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Yacht – Rules and Regulations of the Dice Game

Yacht – Rules and Regulations of the Dice Game

  • gbateson99's Blog

In the vast ocean of dice games, Yacht stands out as one of the most captivating and strategic journeys. Yacht is a game that can either be played against the computer, or online against real-life players. Either way, this game is tons of fun to play!

In this blog, we’ll go over the basic rules on how to play Yacht, as well as some strategies to help out the newer players. Continue reading to learn some of the rules that you’ll have to know in order to succeed.

Rules of The Yacht Dice Game

It can be intimidating to start playing the Yacht. Players start out by rolling five dice, with a complicated scoring sheet right next to the table. This might seem like it's going to be hard to learn. However, when you break this board game down to its core components, you will see that it isn’t so difficult to learn how to play Yacht.

Yacht starts by rolling five different dice. After each roll, you will have the opportunity to decide which dice you would like to keep and which ones you would like to re-roll. After three rolls, you must pick which combination of dice to go with.

Every time that you finish rolling, you must select a new category to put your roll under. There are tons of different categories to select from at the beginning of the game. Categories include ones through sixes (where you sum the corresponding numbers), three of a kind, four of a kind, full house, small straight, large straight, yacht (five of a kind), and chance.

Categories are broken into 2 different areas – the top part of the sheet and the bottom part. The bottom part is all of the niche categories such as small straight, three-of-a-kind, and full house. The top part of the sheet is entirely made of the ones through sixes section. If you are able to get a cumulative score of 63 with those 6 categories in the top part, then players will get a bonus of 35 points on their sheet.

Final Round

After all 13 rounds of Yacht, it is time to total up your entire score. The player with the highest amount of points wins the dice game and is declared champion.Oftentimes this will only come down to 10 or 20 points. Remember, every round counts!

Common Strategies

When going toe to toe against opponents, it can be difficult to come out victorious when you’re just starting. Not to worry though, these small tips and tricks will help to give you a leg up on the competition.

The bonus is key

As we previously mentioned, if you are able to get 63 points total in the section of ones through sixes, you will receive a 35-point bonus. This is an absolutely crucial aspect of the game. You should always make sure to try and hit this point mark, especially the fours, fives, and sixes.

Don't waste your Chance

One of the categories of the Yacht Dice Game is Chance. The Chance category allows you to add up the total of all the dice in a given roll and score that total. It is a useful category that should only be used in emergencies. When the game is nearing the end, having a safety valve is huge.

Know when to take risks

As you near the end of the game, it will become obvious how far ahead or behind you are. This should inform your decisions on how risky you want to play. You may be willing to go for the 50-point Yacht if you are far ahead, or you can play it safe and try and get some easier points in a different category. Understanding how risky you can afford to be is a crucial part of learning how to play Yacht.

So now that you have learned the basics of how to play Yacht, make sure to go and try it for yourself. Whether you want to challenge an opponent from across the world, play against the computer, or sit down and face a friendy, it’ll be a fun and competitive time.

Yacht Dice Game

Yacht Dice Game

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Play Yacht, the Classic Dice Game Online

Play Yacht, the classic dice game also known as Yahtzee or Yatzy, with friends on Bloob.io. Roll, score, and win together!

Yacht Dice Game

Yacht Dice Game

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How To Play

Scoring combinations.

  • Three of a Kind (same number on three dice)
  • Four of a Kind (same number on four dice)
  • Little Straight (four numbers in a row i.e. 1, 2, 3, 4)
  • Big Straight (five numbers in a row i.e. 2, 3, 4, 5, 6)
  • Full House (three of one number, two of another number)
  • Chance (score of your five random dice added together)
  • Yacht (all five numbers are the same)

Rating: 4.1 / 5

Platform: html5.

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  • Roll: Press roll or R key.
  • Lock: Click dice or press number keys.
  • You can roll multiple times.
  • Select categories to score.
  • Press reset (or delete key) and try again.

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How to Play Yacht Dice Game

The complete rules for the dice game yacht

Erik Arneson is a highly respected board game expert, sharing his 20 years of knowledge on gaming strategies. He's the author of the book, "17 Games You Can Play Right Now," has been a featured speaker at the American International Toy Fair, and is the former Vice President of the Strategy Gaming Society.

Yacht is the public domain dice game upon which the published games Yahtzee and Kismet are both based. Here's how to play.

The Basics of Yacht

1 or more players. Best with 2 to 5 players.

5 six-sided dice , along with pencil and paper to keep score.

To score more points than your opponents by rolling certain combinations of numbers.

Create a score sheet with 12 rows and a column for each player. Label the rows as follows:

  • Large Straight
  • Small Straight
  • Four of a Kind
  • Player's Choice

Definitions

  • Yacht: Five of the same number (e.g. 4-4-4-4-4).
  • Large Straight: Five in a row starting with 6 (i.e. 6-5-4-3-2).
  • Small Straight: Five in a row starting with 5 (i.e. 5-4-3-2-1).
  • Four of a Kind: Four of the same number (e.g. 5-4-4-4-4).
  • Full House: Three of one number, two of a different number (e.g. 4-4-4-1-1).
  • Player's Choice: Any combination of dice.
  • Sixes: Only sixes count for scoring.
  • Fives: Only fives count for scoring.
  • Fours: Only fours count for scoring.
  • Threes: Only threes count for scoring.
  • Twos: Only twos count for scoring.
  • Ones: Only ones count for scoring.

How to Play

A turn starts with a player rolling all five dice. The player may then set aside any number of dice, rerolling the others, or he may stop rolling and proceed to scoring. It is legal for a player to reroll all five dice. It is also legal to reroll dice previously set aside.

On each turn, a player has a maximum of three rolls. After a third roll, the player must stop rolling and proceed to scoring.

Each player will have 12 turns during the game. After each turn, the player must enter a score in one of the rows on the score sheet.

Example: Ana rolls a 1-2-2-4-6. For her second roll, she decides to keep the 2s and reroll the other three dice. She rolls 4-4-6, so she now has 2-2-4-4-6. She has already scored a Full House, so for her third roll, she decides to keep the 4s and reroll the other three dice. She rolls 1-4-4 and now has 1-4-4-4-4. She decides to score for Four of a Kind.

It is likely that a player will make a roll that does not qualify to earn points in any of the remaining categories. In this case, the player must mark a "0" in one of the available categories.

Yacht Scoring and Values

  • Yacht: 50 points. (It does not matter what numbers are on the dice.)
  • Large Straight: 30 points.
  • Small Straight: 30 points.
  • Four of a Kind: Up to 30 points. (Add the point values on all five dice, so 4-4-4-4-1 would score 17 points. It is legal to use five of a kind for this category, so 6-6-6-6-6 would score 30 points.)
  • Full House: Up to 28 points. (Add the point values on all five dice, so 3-3-3-6-6 would score 21 points. To earn points for a full house, the three of a kind must be different than the pair.)
  • Player's Choice: Up to 30 points. (This serves as a "wild card." Simply add the point values on all five dice.)
  • Sixes: Up to 30 points. (Add the point values of all sixes rolled.)
  • Fives: Up to 25 points. (Add the point values of all fives rolled.)
  • Fours: Up to 20 points. (Add the point values of all fours rolled.)
  • Threes: Up to 15 points. (Add the point values of all threes rolled.)
  • Twos: Up to 10 points. (Add the point values of all twos rolled.)
  • Ones: Up to 5 points. (Add the point values of all ones rolled.)

Winning Yacht

After every player has scored in each category, the players each total their scores. The player with the highest score wins.

More from The Spruce Crafts

  ice lay

Also known as , , and, in another version commercially marketed, as .  This is closely related to a popular game from Puerto Rico called (or more properly ), which is a little more sophisticated.  Any number may play and it also makes for a good solo game, just go for your personal best.  You will need a score sheet and five dice.

/ Score Sheet 
 

         
         
         
         
         
         
         
/ 63+ scores 35 bonus          
         
3-of-a-kind          
4-of-a-kind          
Full house 25          
Low Straight          
High Straight 40          
5-of-a-kind          
Chance          
         
         
         

Each player in turn tries to score the highest possible amount for each of the twelve categories on the score sheet.  In each turn a player has up to three throws rolling the dice, setting aside any they wish to use for a category and rolling the remainder.  They do not have to use all three throws and may stop after the first or second.  Players must fill in a score for a category after each turn but once it is used they may not change it.  Categories may be filled in any order.

After each player has had twelve turns and all the categories on the score sheet have been filled, the scores are totalled, and the player with the highest total, wins the game.

1 Ones   Score one point for each 1 thrown. Maximum of 5 points. 2 Twos   Score two points for each 2 thrown. Maximum of 10 points. 3 Threes   Score three points for each 3 thrown. Maximum of 15 points. 4 Fours   Score four points for each 4 thrown. Maximum of 20 points. 5 Fives   Score five points for each 5 thrown. Maximum of 25 points. 6 Sixes   Score six points for each 6 thrown. Maximum of 30 points. 7 Little Straight   1, 2, 3, 4, 5. Scores 30 points. 8 Big Straight   2, 3, 4, 5, 6. Scores 30 points. 9 Full House   Three-of-a-kind and a pair. Scores total value of all dice. 10 Four of a Kind   Scores total value of the four dice. i.e. 6, 6, 6, 6, 2 scores 24 points. 11 Chance   No pattern required. Scores total value of all five dice. 12 Yacht   Five-of-a-kind scores 50 points.

For example a turn might go something like this.  A player rolls all five dice resulting with the numbers 6, 6, 6, 3, 3.  They could score for a full house without any further throws.  But if the full house category is already used they would set aside the three 6s and roll the remaining two dice to try and gain a good score for the sixes category.  The remaining dice are rolled again and come up as a 4 and 6.  The 6 is kept making four-of-a-kind and the remaining die rolled as the last throw. It is a 6 as well making a Yacht (five-of-a-kind) and scores 50 points which ends a very lucky turn.  It is common for a player to enter zero for a category and players often use the 1s for this because it is low scoring.

Variations:

Yahtzee is played as described above but the score sheet is divided into two sections.  1s through to 6s as the first section, and the remaining categories as the second.  At the end of a game you score a bonus of 35 if the 1s to 6s section totals 63 or more.  Additionally the definition of a big straight is any run of five consecutive dice values and a little straight any run of four consecutive dice values.  Players score 40 for a big straight not 30.

General is played as described above for Yacht but with the following differences.

There is only one straight scored in General and can be either 1, 2, 3, 4, 5 or 2, 3, 4, 5, 6.  It scores 25 points if made with only one throw and only 20 points if made on the second or third.  For this category Aces (1s) are wild and may represent a 2 or a 6 if either or both are needed to make a straight.

The full house scores 35 points if made with one throw and 30 points if made on the second or third.

Four-of-a-kind scores 45 points if made with one throw and 40 points if made on the second or third.

The Yacht category is know as a general .  If it is made with one throw then it wins the game with no further play and is known as a big general .  If made on the second or third throw it scores 60 points and is known as a small general .

When played for stakes the winner receives the difference between his score and that of each of the other players at a pre-arranged sum for each point.

Double Cameroon is played in much the same way as Yacht but with ten dice.  At the end of a player's turn the dice are divided into two groups of five and are used to score two categories of the player's choice.  Five rounds are played for the ten categories, which are; categories 1 to 6 and a full house score the same as in Yacht .  Little Cameroon (a little straight) scores 21 points.  Big Cameroon (a big straight) scores 30 points.  Five-of-a-kind ( Yacht ) scores 50 points.

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is a dice game.
The objective of the game is to score points by rolling five dice to make certain combinations.
The dice can be rolled up to three times in a turn to try to make various scoring combinations and dice must remain in the box.
A game consists of thirteen rounds. After each round the player chooses which scoring category is to be used for that round.
Once a category has been used in the game, it cannot be used again.

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Yahtzee Rules

The objective of YAHTZEE is to get as many points as possible by rolling five dice and getting certain combinations of dice.

In each turn a player may throw the dice up to three times. A player doesn't have to roll all five dice on the second and third throw of a round, he may put as many dice as he wants to the side and only throw the ones that don't have the numbers he's trying to get. For example, a player throws and gets 1,3,3,4,6. He decides he want to try for the large straight, 1,2,3,4,5. So, he puts 1,3,4 to the side and only throws 3 and 6 again, hoping to get 2 and 5.

In this game you click on the dice you want to keep. They will be moved down and will not be thrown the next time you press the 'Roll Dice' button. If you decide after the second throw in a turn that you don't want to keep the same dice before the third throw then you can click them again and they will move back to the table and be thrown in the third throw.

Upper section combinations

  • Ones: Get as many ones as possible.
  • Twos: Get as many twos as possible.
  • Threes: Get as many threes as possible.
  • Fours: Get as many fours as possible.
  • Fives: Get as many fives as possible.
  • Sixes: Get as many sixes as possible.

For the six combinations above the score for each of them is the sum of dice of the right kind. E.g. if you get 1,3,3,3,5 and you choose Threes you will get 3*3 = 9 points. The sum of all the above combinations is calculated and if it is 63 or more, the player will get a bonus of 35 points. On average a player needs three of each to reach 63, but it is not required to get three of each exactly, it is perfectly OK to have five sixes, and zero ones for example, as long as the sum is 63 or more the bonus will be awarded.

Lower section combinations

  • Three of a kind: Get three dice with the same number. Points are the sum all dice (not just the three of a kind).
  • Four of a kind: Get four dice with the same number. Points are the sum all dice (not just the four of a kind).
  • Full house: Get three of a kind and a pair, e.g. 1,1,3,3,3 or 3,3,3,6,6. Scores 25 points.
  • Small straight: Get four sequential dice, 1,2,3,4 or 2,3,4,5 or 3,4,5,6. Scores 30 points.
  • Large straight: Get five sequential dice, 1,2,3,4,5 or 2,3,4,5,6. Scores 40 points.
  • Chance: You can put anything into chance, it's basically like a garbage can when you don't have anything else you can use the dice for. The score is simply the sum of the dice.
  • YAHTZEE: Five of a kind. Scores 50 points. You can optionally get multiple Yahtzees, see below for details.

Multiple Yahtzees

The rules around multiple Yahtzees are a bit complex. There are a couple of different cases:

  • You already have a Yahtzee: You get a 100 bonus points in the Yahtzee box, but you also have a joker, which means that you can choose another move for the Yahtzee you just got. If the number you got yahtzees with has not been filled out in the upper section, then you must choose that. E.g. if you get an additional Yahtzee with 2's, and you haven't filled out the 2's in the upper section then you must choose that, and get 10 points for it. If the upper section box is already filled then you can choose any of the lower region boxes, and they will be scored as normal. Yahtzee is a superset of 3 of a kind, 4 of a kind, full house and chance, but you can also choose small or large straight and will get the normal 30 and 40 points for those.

Multiplayer

Note: To keep things simple and even as possible, all multiplayer games allow multiple Yahtzees.

Strategy tips

Try to get the bonus. Focus on getting good throws with fives and sixes, then it won't matter if you put 0 in the ones or twos. You can always put in 0 for a combination if you don't have it, even if you have some other combination. E.g. if you had 2,3,4,5,6 and the only things you had left were Ones and Sixes, then it would be better to put 0 in Ones than to put only 6 in Sixes.

Anyway, I hope you enjoy the game.

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About Yahtzee

Author image

This online version of YAHTZEE was made by me. My name is Einar Egilsson and over there on the left is my current Facebook profile picture! In the last couple of years I've made a number of simple online card games, including Hearts and Spades . After making seven card games and three solitaires I figured it was time to try something else, so I decided to make YAHTZEE (or YATZY as it's known here in Denmark, where the rules and scoring are also slightly different). It's been a fun game to make, and I'm looking forward to seeing how well Bill will play against human opponents :)

The game is made using JavaScript, HTML and CSS, with jQuery and a couple of jQuery plugins used for animations. Since I have no artistic talent whatsoever I used graphics that I found at OpenClipArt , a great site with free graphics.

Need to contact us?

Any comments, complaints, bug reports, questions, or anything else should be sent to [email protected] . We can't respond to everyone, but we try to respond to as many as we can. If you just have a quick question make sure it isn't covered in our FAQ . You can also often get help from other users on our Facebook community group , where many of our users congregate. Pop in and say hello!

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chance
yahtzee
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How to Play Yahtzee

The winner of the game is the player who scores most points. There are a total of 13 plays that each player gets before the game is over. During each play, the player tries to roll to get the highest score they can.

Available moves

  • Roll up to three times per play. Not all dice need to be rolled on each successive roll. Dice can be locked by being clicked on. Only the dice that are active will be rolled again.
  • After each roll, the tentative scores are visible on the board. At any time during your play, you can select the desired score from the board. That finishes your turn.
  • After you select your score, your. opponent now gets a chance to roll the dice and score
  • Scores in the upper box are based on the die number of the box multiplied by the number of times it appears in the roll. For example, if a roll consists of 1, 2, 3, 3, 4, the score for the Threes box will be 6, because you landed two 3s, which would total 6.
  • If the sum of all the upper boxes is 63 or greater, the player receives an additional bonus of 35. To get at or above 63, aim for 3 of a kind for each of the upper boxes.
  • Scores in the three or four of a kind box are the sum total of all the dice that have been rolled, assuming that there are three or four of the same dice in the roll. For example, if you roll a 1, 2, 5, 5, 5, your score will be 18 for a three of a kind
  • A full house consists of a pair and a three of a kind, and receives 25 points. For example, (4, 4, 4, 1, 1), (4, 1, 4, 1, 4), (1, 1, 4, 4, 4), (1, 4, 4, 4, 1), and (4, 1, 4, 4, 1).
  • A small straight is a sequence of 4 dice. For example, 1, 2, 3, 4, or 2, 3, 4, 5. This is scored at 30 points.
  • A large straight is a sequence of 5 dice, and is scored at 40 points.
  • Chance is the sum total of all the dice and can be used when no other play seems good.
  • A Yahtzee is five of a kind. It's scored 50.
  • If a subsequent Yahtzee is received, then the player can go for a 'Double Yahtzee,' which is an additional 100 points. The player must then choose an additional score before continuing (details below).
  • If the roll generates no score for a given box, a zero will be displayed. Zeroes can be selected as a score.
  • After 13 rounds are up, the game is over. The scores are tallied up, and the winner is the player with the highest score. Good luck!

Double Yahtzee

If you roll a subsequent Yahtzee, you have the chance to receive a Double Yahtzee, which adds a hundred points to your score.

  • If you choose the Double Yahtzee, you'll also need to choose another score on the table. This ensures each player has the same number of available scoring boxes.
  • The scores you can choose from are based on the scores that are currently on the board. If the upper box for that number is available, you must choose that box (our system will choose it for you).
  • If that number is not available, you must choose a lower box score.
  • If no scores are available there, we let you choose a score from the upper box.
  • If no scores are available at all, then you must already be at the end of your turn, and we move on to the next player.

Learn more with our guide on how to play Yahtzee .

Aim for the upper boxes first; try to get three of a kind for each number, especially the highest numbers (5 and 6).

Try only going for Chance if it's either 25 points or above, or if you have no other good plays.

Frequently Asked Questions

How many dice are in yahtzee.

If you roll five dice at once, you'll get a Yahtzee. Chances are, if you're playing Yahtzee, you're wondering how to gain more points. If you throw a Yahtzee and have already scored 50 in the Yahtzee box, you'll get a bonus plus an extra 100 points. However, if you throw a Yahtzee, but your score in the Yahtzee box is zero, you get no points.

How many rolls are in Yahtzee?

Yahtzee is a dice game that involves a lot of luck, but you can also make strategic choices . You begin your turn by rolling five dice. Next, you may choose to re-roll any number of those dice, but not more than three times.

How do you increase your chances of rolling a Yahtzee every time?

In order to get a Yahtzee every time, try to get 63 points in the upper section early in the game. To maximize your score, it's important that you balance the scores between the upper and lower sections. To get a Yahtzee, leave your chance roll until late in the game when there are fewer options.

When was Yahtzee invented?

"The Yacht Game" was invented by a Canadian couple in 1954 who started out by playing with their friends while sailing on their yacht. Their friends got really attached to the game, and that's when the couple approached Edwin S. Lowe to see if he could produce sets that they could give to their friends as gifts. Lowe saw potential in the game, acquired the rights, and renamed it Yahtzee.

When was Yahtzee first played on a computer?

Yahtzee first came out on the computer in 1978 on the Apple II. While the computer supported color graphics, Apple's version of the game was black-and-white and text based . Its introduction to computers marked a major step forward for the game.

How do I keep track of my score?

In our game, we automatically keep track of the score for you, and help you determine the winner of the game. However, if you're playing in person, you can print our Yahtzee score card to tally up points.

Other Games

If you like Yahtzee, be sure to check out our other games, like:

  • Spider Solitaire
  • FreeCell Solitaire
  • Yukon Solitaire
  • Tripeaks Solitaire
  • Pyramid Solitaire
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Yacht (Dice Game)

A dice game like Yahtzee. How high can you score?

Try to score the highest amount you can.

You can roll the dice up to three times (and can hold dice by clicking on them).

After any Roll (1, 2 or 3) choose a category to place the total. Choose Wisely! You must choose a category by the third roll, even if it is a 0 score.

1s 1 point for each 1 thrown
2s 2 points for each 2 thrown
3s 3 points for each 3 thrown
4s 4 points for each 4 thrown
5s 5 points for each 5 thrown
6s 6 points for each 6 thrown
Bonus If 1s to 6s total 63 or above, then 35 points
   
3 of a Kind 3 of the same number. Scores total value of those 3 dice.
4 of a Kind 4 of the same number. Scores total value of those 4 dice.
Full House A 3-of-a-kind and 2-of-a-kind. Scores 25 points
4 Straight 4 numbers in a row (any order). Scores 30 points
5 Straight 5 numbers in a row (any order). Scores 40 points
The Yacht 5 of a kind. Scores 50 points
Choice No pattern needed. Scores total value of all dice.

There are many games like this, such as Yot , Generala , Cheerio , and the much later commercially available Yahtzee (trademarked by Hasbro).

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Swashbuckle Dice Game

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 Swashbuckle is a score sheet dice game from one to umpteen players. Take turns rolling the dice (not included in download,) to fill in the highest scores ye can. Unlike it's predecessors like Yatzee for example, Swashbuckle adds an extra layer of player interaction. Exercise your quick simple math skills and learn some nautical terms. 

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Ones
Twos
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Fours
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Sum
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Three of a kind
Four of a kind
Full House
Small Straight
Large Straight
Chance
Yahtzee
Total Score

Yahtzee Dice Game Rules

How to play yahtzee dice game.

The objective of the game is to score the most points by rolling dice to make certain combinations. The game is played with five six-sided dice.

Each player is given 13 turns in all to score. In each turn the dice can be rolled up to three times. The player is not required to roll dice for exactly three times. If they have achieved a combination earlier, they can call it and pass the turn to next player. There are a total of 13 possible combinations and each combination can only be used once so once a player has called for a combination and used it, it can not be used to score in later turns.

Show more..

The scorecard contains two sections.

Upper Section:

Category Description Score
Ones Dice with number one Total of ones rolled
Twos Dice with number two Total of twos rolled
Threes Dice with number three Total of threes rolled
Fours Dice with number four Total of fours rolled
Fives Dice with number five Total of fives rolled
Sixes Dice with number six Total of sixes rolled

Players can make 35 points bonus if they score a total of 63 or more in upper section.

Lower Section:

Category Description Score
Three of a kind At least three dice showing the same number Sum of all dice
Four of a kind At least four dice showing the same number Sum of all dice
Full House A three-of-a-kind and a pair 25
Small Straight Four sequential dice(1-2-3-4, 2-3-4-5, or 3-4-5-6) 30
Large Straight Five sequential dice(1-2-3-4-5 or 2-3-4-5-6) 40
Chance Any combination Sum of all dice
Yahtzee All five dice showing the same number 50

Some combinations can be used to choose which category to use them for. For ex. A full house could be scored in the Full House, the Three-Of-A-Kind, or the Chance category.

For more information on this game please refer to wikipedia .

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COMMENTS

  1. Yacht

    Yacht is a classic dice-rolling game that inspired the hit game Yahtzee by Milton Bradley. Play online against random opponents, create a game with your friends, or practice against the computer. In Yacht, you need to make specific combinations that score the most points possible at the end of three rolls. At the end of the game, whoever has ...

  2. Play Yacht Dice Game

    Rules. Try to score the highest amount you can. You can roll the dice up to three times (and can hold dice by clicking on them). After any Roll (1, 2 or 3) choose a category to place the total. Choose Wisely! You must choose a category by the third roll, even if it is a 0 score.

  3. YACHT

    Yacht. Yacht is a classic dice game, dating back from 1938. The game is the predecessor of Yahtzee and has a lot of similarities to the Latin-American Generala, the Scandinavian Yatzy and the English game of Poker Dice. In this game, you have got 6 dice and the goal is to throw as much special combinations as possible.

  4. How to Play Yacht Dice Game

    Either way, this game is tons of fun to play! In this blog, we'll go over the basic rules on how to play Yacht, as well as some strategies to help out the newer players. Continue reading to learn some of the rules that you'll have to know in order to succeed. Rules of The Yacht Dice Game. It can be intimidating to start playing the Yacht.

  5. Yacht Dice Game ️ Play Now on GamePix

    313 votes. Yacht Dice Game is a simple dice-based puzzler for between one and four players. Each round of play sees each player roll three times. The rules are the same as dice poker. Score a straight of four or five sequential dice and earn big points. Score a 'Yacht' of five matching dice and earn even more!

  6. Yacht Game Online

    Play Yacht, the classic dice game also known as Yahtzee or Yatzy, with friends on Bloob.io. Roll, score, and win together! You can join a (private) match by filling in the four-digit ID. You have received an official account warning. Multiple warnings will result in more severe punishments. English (US)

  7. Yacht Game

    The yacht dice game can be played by one player but is more fun against at least one other player or against the computer. It is played using five six-sided dice and the goal is to score a higher total number of points than your opponents. You start your turn by rolling all the dice. You either bank a set of points (see below) or reroll as many ...

  8. Yahtzee play online, Yacht Dice Game combination rules

    Yacht Dice Game combinations. By numerical coincidence ("sixes", "fives", "fours", "threes", "twos", "ones") - the player is allowed to add the same numbers of the chosen category. For example, a roll of the dice: 3-3-3-2-2-5 counts as 3 + 3 + 3 = 9 points in "threes", 2 points in "twos" or 5 in "fives". As ...

  9. Yacht Dice Game

    Yacht Dice Game: Test your dice skills with the online game that is played like the board game, Yahtzee. You can play this fun online dice game with up to 3 opponents. You will need strategy and luck to win. The premise of Yacht Dice is simple - you roll 5 dice and try to collect the different combinations like a full house, straight, or four of a kind.

  10. Watercraft Rush

    Play Watercraft Rush at Math Playground! View Fullscreen. Guide your boat in this fast-paced ocean race. Stay clear of other competitors! More Games to Play. MATH PLAYGROUND 1st Grade Games 2nd Grade Games 3rd Grade Games 4th Grade Games 5th Grade Games 6th Grade Games Thinking Blocks Puzzle Playground.

  11. Yacht (dice game)

    Yacht is played with five six-sided dice. Yacht [1] is a public domain dice game, similar to the Latin American game Generala, the English game of Poker Dice, the Scandinavian Yatzy, and Cheerio. [2] Yacht dates back to at least 1938, and is a contemporary of the similar three-dice game Crag. [1] Yahtzee is a later development, similar to Yacht in both name and content.

  12. Yacht Dice

    Latest features. Yacht Dice is made by Spineraks. This site/game is based on Yacht Dice, a public domain dice game. All assets are custom made or free to use non-commercially. Huge thanks to SporyTike and Miawoo for all the skins! The music is AI generated by Suno, non-commercial use. Steamboat Willie song is in public domain.

  13. How to Play Yacht Dice Game

    Best with 2 to 5 players. 5 six-sided dice, along with pencil and paper to keep score. To score more points than your opponents by rolling certain combinations of numbers. Create a score sheet with 12 rows and a column for each player. Label the rows as follows: Yacht: Five of the same number (e.g. 4-4-4-4-4).

  14. Yacht Dice Game Rules

    Yacht. Also known as Cheerio, Yot, Yam and, in another version commercially marketed, as Yahtzee.This is closely related to a popular game from Puerto Rico called General (or more properly Generala), which is a little more sophisticated.Any number may play and it also makes for a good solo game, just go for your personal best.

  15. Yacht Dice (Yahtzee) « Pozirk Games

    Yacht Dice (Yahtzee) is a dice game. The objective of the game is to score points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make various scoring combinations and dice must remain in the box. A game consists of thirteen rounds. After each round the player chooses which scoring ...

  16. Tug Boat Addition

    Strategic Multiplication. Fraction Tasks. Problem Solving. 3rd Grade Math. Visual Math Tools. Model Word Problems. Play Tug Boat Addition at Math Playground! Practice your addition facts and win the tug contest.

  17. Play Yacht Flash Version

    Try Yacht (HTML5 Version) instead. A dice game like Yahtzee. How high can you score? Games Index Puzzle Games Elementary Games Number Games Strategy Games. Yacht (Flash Version) Try Yacht (HTML5 Version) instead. ... The Yacht: 5 of a kind. Scores 50 points: Chance: No pattern needed. Scores total value of all dice.

  18. Yahtzee

    Scores 30 points. Large straight: Get five sequential dice, 1,2,3,4,5 or 2,3,4,5,6. Scores 40 points. Chance: You can put anything into chance, it's basically like a garbage can when you don't have anything else you can use the dice for. The score is simply the sum of the dice. YAHTZEE: Five of a kind. Scores 50 points.

  19. Yahtzee

    Play unlimited games of Yahtzee for free. With our game: The score is automatically tracked for you. You can play in full-screen mode. You can play live against other players. How to Play Yahtzee Objective. The winner of the game is the player who scores most points. There are a total of 13 plays that each player gets before the game is over.

  20. Speedy Boats

    Play Speedy Boats at Math Playground! View Fullscreen. Keep your boat in motion for as long as you can. Avoid collisions! More Games to Play. MATH PLAYGROUND 1st Grade Games 2nd Grade Games 3rd Grade Games 4th Grade Games 5th Grade Games 6th Grade Games Thinking Blocks Puzzle Playground. MATH GAMES

  21. Play Yacht Dice Game

    Yacht (Dice Game) A dice game like Yahtzee. How high can you score? Rules. Try to score the highest amount you can. You can roll the dice up to three times (and can hold dice by clicking on them). After any Roll (1, 2 or 3) choose a category to place the total. Choose Wisely! You must choose a category by the third roll, even if it is a 0 score.

  22. Swashbuckle Dice Game

    Swashbuckle is a score sheet dice game from one to umpteen players. Take turns rolling the dice (not included in download,) to fill in the highest scores ye can. Unlike it's predecessors like Yatzee for example, Swashbuckle adds an extra layer of player interaction. Exercise your quick simple math skills and learn some nautical terms.

  23. Play Yahtzee Dice Game Online

    Gameplay. Each player is given 13 turns in all to score. In each turn the dice can be rolled up to three times. The player is not required to roll dice for exactly three times. If they have achieved a combination earlier, they can call it and pass the turn to next player. There are a total of 13 possible combinations and each combination can ...